![]() It is not easy and with the proper RIP – that is where all the magic happens. I was the first to have white ink for DTG with my T-Jet back in 2006 and I am the first to work hand-in-hand with my film output RIP developer to make a RIP for DTG that would adjust for the color deficiencies of inkjet printing on garments and that would make a proper underbase. There are only a handful of RIP developers who make RIP’s for DTG machines. Figure 2Īll DTG machines are powered by software called a RIP (raster image processor). The tweaks/fixes need to be fast and easy to do. There are a lot of articles written on this topic and many of them go into painful detail about all the things you should do to make the artwork print read but the reality is you will have to determine how much time you can spend on one shirt vs how much time you can spend on even a few dozen shirts. The real problem is that you will generally spend a lot more time fixing bad artwork when screen printing 500 shirts than you will or have time for to fix bad artwork for a few shirts with DTG. This is a topic that a book could be written about because a lot of things that need to be or could be done to make artwork print better on a DTG printer are the same things you often do to artwork in general – whether you are printing to DTG, sublimation or screen printing.Ĭlick on images on right to enlarge them.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |